The player dragon rescues her sisters and destroys the train, before following the tracks to the base. Some time later, the player dragon attempts to rescue captured dragons from an armoured train heading to a large coastal military base in Dover (the same base featured in the human campaign). The dragons are victorious, obliterating the Tower and a nearby warship, pushing the humans out of London. The player dragon assists her sisters in assaulting the Tower of London, the last human stronghold in the city. The campaign begins during the early years of the human-dragon war, in which organized human resistance is still significant, but waning. In the dragon campaign, the player assumes the role of a young dragon with above average intelligence, evident by her ability to adapt and exploit situations tactically and strategically. After a long and difficult battle, The Kid kills The Bull, ending the dragon threat. Van Zan sends The Kid to finish off The Bull deep in dragon territory. Quinn distracts The Bull while The Kid, Van Zan, and the remaining Irregulars concentrate fire on The Bull, eventually critically injuring The Bull's wings. The plan is successful and The Bull arrives. Van Zan devises a plan to lure out The Bull by destroying several dragon nests. Once in London, the Irregulars face heavy resistance from the dragons. Van Zan confirms his theory and leads the Irregulars to London, intending to kill the sole male dragon, known as The Bull. The Kid manages to successfully retrieve enough eggs before escaping the returning dragons with the Irregulars. Upon arrival, Van Zan sends The Kid alone to retrieve dragon eggs while the majority of the brood is away. To prove his theory, Van Zan leads the Irregulars to the ruins of a coastal military base in Dover, now used by the dragons as a nesting ground. Like in the film, Van Zan concludes that all dragons thus far have been female, and that there must be a single male that is key to reproduction. The Irregulars are tasked with warding off attacks, firefighting, and rescuing civilians. The Irregulars defend The Fort, an old castle in Northumberland that houses a population of survivors led by Quinn Abercromby. Hailing from the former United States, The Irregulars are a group of paramilitary dragon slayers and are led by Denton Van Zan. The human campaign begins with the player taking the role of 'The Kid', a new recruit to the Kentucky Irregulars. The dragon campaign features an alternative ending in the final mission. Meanwhile, the dragon campaign chronicles the early years of the human/dragon war up to the game's present timeline. The human campaign loosely follows the plot of the film, with significant differences. The game's story is divided into two campaigns human and dragon. As a human, the player takes the role of a survivor, in a third-person vehicle-based shooter - tanks and jeeps most notably, which can all carry rockets and machine gun turrets if the player is touched by fire from a dragon they must find water to douse the flames or they will die.Īs a dragon, the player takes the role of a maturing dragon able to use fireballs to engage targets at range, napalm breath to set targets alight and using their talons to pick up items (including enemy combatants) and use them as makeshift bombs to attack ground targets. The game allows the player to play as both a dragon and a human.
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